Well I have decided for my first figure(s) to sculpt someone wearing a HazMat Suit. Its slow going building up layer upon layer of the greenstuff. Heres what I have so far. I stil have work to do smoothing out the suit and finishing the arms and adding hands, along with some other minor details that I plan on adding.
The pose will be the guy holding up his left hand to signal the rest of the team behing him to stop, while he checks the readings of his PDA/Meter/Gieger Counter that he will be holding in the right hand. I have sculpted a tab to the bottom of his feet so he can fit on a Slotted base easily. My biggest holdup is figuring out how/what to sculpt for the gadget he will be holding.
Depending on how this one turns out I am planning on sculpting a couple more HazMat team members (unarmed) and maybe one armed team member. If the do turn out I don't have any plans at this time of getting them cast up, though if I did I would probably be casting them myself out of resin.
Go Doug, nice progress Sir, keep it coming.
ReplyDeleteAgree wit Ad! Keep it up Doug!
ReplyDeleteI added a "collar' to the bottom of the legs to represent the tops of the boots. Right now I am stuck on the hands, knew ahead of time that they would probably be the hardest part of the sculpt. Thinking I may sculpt them as a separate part then affix them to the figure, that way I can make a couple different hand options, so if I want I could either have him unarmed or armed with a pistol, just need to get me some weapons I can use for my sculpting (if I go this route I will most likely use blue tack or something to stick the hands on for photos, just in case I do decide to try my hand at casting him up in resin). Right now I have 6 of my figures (4 of which are eM4 and 2 which are Reaper Chronoscope) out at the table, instead of in the Army Transport case with my other figures, where I do most my painting, sculpting (which as you know is a recent addition to the projects list), Cutting/gluing of Cardstock models, and computer stuff (printing off the cardtock models, updating the blog, surfing the various forums and blogs I follow, etc...), in order to get an idea on how to sculpt the HazMat team (and other figures I may sculp).
ReplyDeleteI can't blame you for starting off sculpting a Hazmat trooper. Sculpting the head must have been a doddle! No facial detail = a good thing! Hands are very tricky to sculpt, especially if they aren't gripping something. I've never been able to get my fingers to look anything better than a bunch of bananas! Still, I admire you for having a go and I wish you well with this project. If you keep it up, you will get better. Perseverance, my friend, that's the key.
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